So, here's the scenario, as cribbed from the "Dealing with Death" chapter of Sburb Glitch FAQ. You're playing Sburb, and one of your players dies, and you can't revive her, for whatever reason. This obviously breaks the client-server chain and, theoretically, makes the session unwinnable.
There is one thing you can do, though. Retrieve her pendant, and the information stored on it will let you complete whatever she couldn't, and you'll be able to win your session. But you're still playing. The Game doesn't stop for anything, death least of all. You've got to keep moving forward.